The Upside down tunnel
Taking as reference the image shot of Strangers things season (tunnel of the upside down) I start by creating cylinder in 3ds max 2020 then with modifiers and little sculpting the tunnel was almost ready for texturing and displacement. Using Quixel material for cliff I was able to get the result am looking to. After finishing the forward tunnel I created the backward tunnels but lower mesh then placed my camera and because am using V-ray renderer I added to my scene V-ray li