Taking as reference the image shot of Strangers things season (tunnel of the upside down) I start by creating cylinder in 3ds max 2020 then with modifiers and little sculpting the tunnel was almost ready for texturing and displacement. Using Quixel material for cliff I was able to get the result am looking to.
After finishing the forward tunnel I created the backward tunnels but lower mesh then placed my camera and because am using V-ray renderer I added to my scene V-ray lights blue with different light intensity then I placed VrayEnviromentFog to my scene.
Later I went to Character creators from reallusion and created...
Twinmotion is a new engine that use the real time render built on unreal engine whice give you very powerfull quality in easy way that help the designer shows up thier ideas with out losing much time on rendering just like many other competetors like Lumion but what make me decide to give it a try is that starting from this month till Nov 2019 twinmotion is free to use on Epic launcher.
So making a small scene for out door event in 3Ds Max then exporting it as FBX format to twinmotion with little tweaking here and there and this is the final result.
hope you like it :)
Exploring how can the colors change a scene to different look I took my previous room design and just applied a new color for every single mesh in my scene to return back with fully different look with the same meshes.
of course I had to change the lighting too.
Maybe the design looks so simple but the idea in this one was to try many new methods in modeling and rendering for example the tiles on both sides of the stairs was created by the (floor tiles generator) script then using the (multimap) material for various rocks material. after that I went to render the scene using Vray renderer and save all the needed channels as EXR to imported back to NUKE for post production.
For me I was really enjoying my time working in this project as playing with the Nuke parameters and change reflections, colors, and more in real time is a big saving time that I can use to it in the next...
Trying to make something new in my designs i thought that i in all my previous designs i never did one for my real countries main theme that we really love specially if it interact with the theme of the sun set and water that reflect the warm lights.
Working on a plan to move all the future events designs from normal images to real time video or even game that the client will be able to walk through and change colors and models until he find what he is looking for.
Exporting 3D scene from 3ds max to unreal was really tough for me as I learned a lot of things with it but was really surprising for me in the end that I was able to render Full HD animated scene with length of a minute in 30 minute rendering time.