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Lately I was spending a lot of  time on understanding the Virtual Reality and how to make it using game engine just like Unreal Engine 4 and then how...

The VR Games learning

July 21, 2016

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The Upside down tunnel

November 21, 2019

Taking as reference the image shot of Strangers things season  (tunnel of the upside down) I start by creating cylinder in 3ds max 2020 then with modifiers and little sculpting the tunnel was almost ready for texturing and displacement. Using Quixel material for cliff I was able to get the result am looking to.

After finishing the forward tunnel I created the backward tunnels but lower mesh then placed my camera and because am using V-ray renderer I added to my scene V-ray lights blue with different light intensity then I placed VrayEnviromentFog to my scene.

Later I went to Character creators from reallusion and created my character then export it to iClone for posing.

With little tweak here and there I was able to get the render result am looking to, So I rendered my scene and took the final image to Adobe Photoshop for post processing and final touch. 

 

And here is the final image J hope you like it.

 

 

 

 

 

 

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