Taking as reference the image shot of Strangers things season (tunnel of the upside down) I start by creating cylinder in 3ds max 2020 then with modifiers and little sculpting the tunnel was almost ready for texturing and displacement. Using Quixel material for cliff I was able to get the result am looking to.
After finishing the forward tunnel I created the backward tunnels but lower mesh then placed my camera and because am using V-ray renderer I added to my scene V-ray lights blue with different light intensity then I placed VrayEnviromentFog to my scene.
Later I went to Character creators from reallusion and created...
Twinmotion is a new engine that use the real time render built on unreal engine whice give you very powerfull quality in easy way that help the designer shows up thier ideas with out losing much time on rendering just like many other competetors like Lumion but what make me decide to give it a try is that starting from this month till Nov 2019 twinmotion is free to use on Epic launcher.
So making a small scene for out door event in 3Ds Max then exporting it as FBX format to twinmotion with little tweaking here and there and this is the final result.
hope you like it :)
Exploring how can the colors change a scene to different look I took my previous room design and just applied a new color for every single mesh in my scene to return back with fully different look with the same meshes.
of course I had to change the lighting too.
Not long time when I start learning the MCG that Autodesk added to 3Ds max since 2015 and after a week now am really surprised and disappointed from Autodesk.
In the beginning you will find that the most tutorial are for MCG 2015-2016 then when you move to MCG 2017 you will find that they changed a lot of stuff and re named many nodes which is much better than before but without updating the tutorials and add to that also that in all the internet mostly you will find 20 tutorial for MCG . no more. I spend hours searching for a solutions for small stuff and all what i get usually is: ( why don't you use this ready build M...